Improving my pixel art animation skills... slowly...
Anther » Devlog
Here's a preview of the player character's attack animations, which I updated today.
Hopefully it's obvious, but the brown background is the old animation, the green one is the new one xD
I wanted to add more energy and force to the sword swing - I accomplished a feeling of forcefulness by having the character pause for a few frames at the end of the swinging motion. And I created more variation in the poses that the character cycles through to make it feel a little more energetic and fluid.
hope you are entertained!
✌️
Clay
Anther
A combat-focused platformer in early development
Status | Prototype |
Author | KHatGames |
Genre | Platformer |
More posts
- A Card-Based Item System11 days ago
- Introducing the swordsman52 days ago
- Pausing work for now...Jul 25, 2024
- Here we are.Jun 09, 2024
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