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Devlog
A Card-Based Item System
November 10, 2024
by
KHatGames
Hello again, Today I’m doing a long form post about the concept for Anther, specifically talking about the item system. The item system was born from an idea I had to combine a card-based game with...
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Introducing the swordsman
September 30, 2024
by
KHatGames
Well, I’m back on this project now, I couldn’t stay away for long. And wow look at that, the player character has color now! lol Since I’ve made recent progress on the swordsman's sprites and an...
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Pausing work for now...
July 25, 2024
by
KHatGames
The scope of this project has grown a lot since I've been working on it, so I'm pausing working on it for now so I can work on another game (currently called Run Holly), which should be a little less...
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Improving my pixel art animation skills... slowly...
June 11, 2024
by
KHatGames
#Art & Animation
Here's a preview of the player character's attack animations, which I updated today. Hopefully it's obvious, but the brown background is the old animation, the green one is the new one xD I wanted to...
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Here we are.
June 09, 2024
by
KHatGames
Hey! This is Anther. What is this project? Right now, it's very little of anything. In Unity, it's a platformer with the bones of a combat system and an item system. In my brain, it's a deep world wit...
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